Chromium is the open-source browser project that serves as the shared foundation for a large family of browsers. It provides the core machinery, the rendering engine called Blink, the JavaScript engine and the basic interface, which other companies then build their own browsers on top of. It is less a browser people download and more the engine inside many that they do.
A car analogy fits well. Chromium is like a widely licensed engine and chassis. Several manufacturers take that same base and wrap their own bodywork, badges and features around it. Google Chrome and Microsoft Edge are two of the best known, both running on Chromium while adding their own polish on top. That shared core is why pages tend to render almost identically across these browsers.
For anyone building a website, this consolidation has a practical upside and a catch. The upside is that getting your site right in one Chromium-based browser covers a big slice of your audience. The catch is that Safari runs on Apple’s own WebKit engine, so you cannot assume Chromium behaviour is universal and still need to test there. Chromium is also the engine behind headless tools like Playwright and Puppeteer, which teams use to automate tests and take screenshots of a page without a person ever clicking it. So the same project quietly shapes how sites get built and checked, not just how they get viewed.
At TopDevs we develop in a Chromium browser day to day but always verify in Safari and others, so a client’s site holds up across the whole browser landscape, not just the dominant engine.